GAME TACTICA
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GAME TACTICA

Plath

Current Location - Hive Nithonra, Juno, Sub-Sector Asphodel Depths
Role: Seeker - Nothing Escapes My Sight - In addition to the normal uses of Fate points, a Seeker character may spend a Fate point to automatically succeed at an Awareness or Inquiry skill test with a number of degrees of success equal to his Perception bonus.

Background: Outcast - Never Quit - An Outcast character counts his Toughness bonus as two higher for purposes of determining Fatigue.

Homeworld: Rhodin IV (Forge World) - Omnissiah’s Chosen - A forge world character starts with either the Technical Knock or Weapon-Tech talent.
Seeker
Rhodin  IV - The Cult of the Machine God has occupied this planet for several thousand years, ever since it was awarded to the Adeptus Mechanicus for its aid in repelling a nearby Ork uprising. Rich in promethium and other useful ores, this once-verdant world has since become layered with plasteel and pollutants. Factories many kilometres tall churn out a wide variety of armaments and munitions. Deep mines weave through the planet’s crust, so invasive that elaborate networks of cyclopean support beams are needed to buttress the immense weight of the manufactorums that cover the surface. Many of the Tech-Priests spend their entire lives underground, feverishly directing legions of servitors to maintain these complex metal webs.
Weapon Skill: 30
Ballistic Skill: 37
Strength: 36
Toughness: 33
​Agility: 34
Intelligence: 30
Perception: 31
Willpower: 37
​Fellowship: 37
Influence: 40
Skills
Common Lore (Underworld)
Deceive
Dodge
Security
Sleight of Hand
Stealth
Tech-Use
Forbidden Lore (Inquisition)
Common Lore (Sector Askellon)
Talents
Technical Knock
Weapon Training (Chain, Solid Projectile)
Keen Intuition
Jaded
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