The Dwarfs
- Grudges - All scores against the Dwarfs must be settled to gain the support of the holds and maintain order. - The Underway - Dwarfs can use the tunnel systems of the Underway to avoid impassable terrain and enemy forces. - Forge-Masters - Field heavily-armoured armies supported by powerful war machines and forge custom runic magic items. |
The Norscans
- Patron Gods - Showing allegiance to specific Gods of Chaos will provide corresponding blessings to Norscan armies. - Monster Hunts - Track and Fight the most fearsome creatures of the Old World to force them into your service. - Invaders - Field aggressive units with fast cavalry and monstrous units. |
Ungrim the Slayer-King
(Weston) - Oathbound - -75% Construction Cost for Slayer building chain -50% Recruitment Cost for Slayer units +10% Speed for infantry units (Factionwide) - Slayer-King - -25% Upkeep for Slayer units Passive Ability: Journey's End for Slayer units (Lord's Army) - Ironfist - +10 Melee Attack for Slayer units (Lord's Army) |
Throgg the Troll King
(Brian) - Lord of the Trolls - +15% Physical Resistance for Troll units -20% Upkeep for Troll units (Factionwide) - Clans of the Ice - Resilience to all Attrition (Lord's Army) - Monstrous Ruler - +1 local Public Order +2 local Chaos Corruption Attribute: Siege Attacker (Lord) |
Victory Condition
Wintertooth loses Winter's Pyre |
Victory Condition
Karak Kadrin loses Karak Kadrin |
Winter, 2502 IC
Prologue
Prologue
Spring, 2503 IC
Turn 14
Turn 14
Summer, 2503 IC
Turn
Turn
Autumn, 2503 IC
Turn 27
Turn 27
-
Victory for -
Victory for -