GAME TACTICA
  • Welcome
  • Grand Strategy Campaigns
    • Emperor III
    • Fate of Iberia
    • Overlord
    • Cradle of Civilization II
    • Mandate of Heaven III
    • Conquest of Paradise II
    • La Resistance
    • Emperor II
    • Together for Victory
    • The Holy Land
    • Emperor
    • The Great Powers
    • Federations
    • The Mandate of Heaven II
    • Distant Stars
    • The Last Crusade
    • The Old Gods
    • Holy Fury
    • Rule Britannia
    • Cradle of Civilization
    • The Electors
    • Third Rome
    • Europa Novum
    • The Conquest of Paradise
    • The Mandate of Heaven
    • The Outside Bet
    • Kings of Europe II
    • A New Order
    • Kings of Europe
  • Scenario Sessions
  • Warhammer
    • War for Scelus
    • Tournament 3
    • Tournament 2
    • Tournament 1
  • Campaign Player List
  • About
GAME TACTICA

Final Results

Picture
Picture
Picture
Picture
1st - Weston
3rd - Brad
3rd - Brian
4th - Ryan

Tournament 3 rules

- Factions will be determined randomly, with each player allowed to veto the faction of their first roll.  Players may have the same factions.

- Each player will play each other player once each round, in a randomly determined order. There will be two rounds.

- Army lists will be submitted and posted two days before each round.

- In each battle, players can gain one point by routing/wounding the enemy Lord and one point by achieving any victory above "Pyrrhic" and lose one point if their own Lord is fleeing/wounded or they suffer a defeat below "Valiant". After all rounds, rankings are determined by final score.

- Each player will have a open and chokepoint battlefield. Home advantage will be randomly determined before each match, and the winner will host the game and be able to choose from his open or chokepoint maps.

- Game hosts must set unit size to 'Large' in game options before hosting.

- 1st round: players have 8000 teef
Army list must contain:
1 Lord unit  (your representative)
0-2 Hero units
4+ Core Units
0-4 Special units, 1 of which may be Rare instead

- 2nd round: players have 11000 + (-400*p) teef (p = points from 1st round)
Army list must contain:
All selections from 1st round

1 Lord unit  (your representative)
0-3 Hero units
5+ Core Units

0-6 Special units, 2 of which may be Rare instead
Items, abilities, and spells can be added to characters from round 1, but not taken away. Mounts can be upgraded.

Force Lists

The Empire
The Bretonnians
The Warriors of Chaos
The Beastmen
The Vampire Counts
The Dwarfs
The Orcs and Goblins
The Wood Elves
The High Elves
The Dark Elves
The Skaven
The Lizardmen
The Tomb Kings
Picture

Warbands

Round 1
Round 2
Picture
​The Host of Naggarond
Brad
Points
1st Round: -4
​Final: 0
Battlefields
Spite Reach Pass
The Black Flood
Dreadlord (Lord)
Bleakswords (Core)
Bleakswords (Core)
Black Ark Corsairs (Core)
​Black Ark Corsairs (Core)
Darkshards (Core)
Shades (Special)
 - great weapons
Dark Riders (Core)
 - repeater crossbows
Harpies (Special)
​War Hydra (Special)

(Dreadlord)
​ - Cold One
Bleakswords (Core)
Dreadspears (Core)
Dreadspears (Core)
Witch Elves (Core)
Black Dragon (Rare)
Picture
The Levy of Drakenhof
Ryan
Points
1st Round: +1
Final:​ -1
Battlefields
Ancient Dragon Cave
​Corpse Run
Vampire Lord (Lord)
 - Barded Nightmare
 - Curse of Undeath
 - The Hunger
 - Raise Dead
Necromancer - (Hero)
 - Master of the Dead
 - Curse of Undeath
Necromancer - (Hero)
 - Master of the Dead
 - Curse of Undeath
Zombies (Core)
Zombies (Core)
Zombies (Core)
Zombies (Core)
Skeleton Warriors (Core)
Skeleton Warriors (Core)
Skeleton Warriors (Core)
Skeleton Warriors (Core)
Skeleton Spearmen (Core)
Skeleton Spearmen (Core)
Crypt Horrors (Special)
Crypt Horrors (Special)
Hexwraiths (Rare)
(Vampire Lord)
 - Charmed Shield
 - Sword of Anti-Heroes
Necromancer (Hero)
 - Master of the Dead
 - Curse of Undeath
Zombies (Core)
Crypt Horrors (Special)
Vargheists (Special)
Picture
The Brayherd of the Drakwald
​Brian
Points
1st ​Round: 0
Final: 0
Battlefields
Fall of Man
Troubled Waters
Beastlord (Lord)
 - Razorgor Chariot
 - Call of Violence
 - Horn of the First Beast
Bray-Shaman (Hero)
 - Viletide
 - Devolve
 - Jagged Dagger
Ungor Spear Herd (Core)
Ungor Spear Herd (Core)
Gor Herd (Core)
Gor Herd (Core)
 - shields
Ungor Raiders (Core)
Ungor Raiders (Core)
Razorgor Chariots (Special)
Chaos Warhounds (Core)
 - poison
Minotaurs (Special)
​ - great weapons
Ungor Herd (Core)
Chaos Spawn (Rare)
​Giant (Rare)
Picture
The Waaagh! of Black Crag
Weston
Points
1st ​Round: +3
Final: +1
Battlefields
Ekrund
Deff Gorge
Orc Warboss (Lord)
 - Waaagh!
 - Opal Amulet
Orc Shaman (Hero)
 - Gaze of Mork
 - 'Ere We Go
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)

Black Orcs (Special)
Night Goblin Archers (Core)
Night Goblin Archers (Core)
​Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Orc Boyz (Core)
Picture

Round 1

Points
-1
Picture
Picture
Picture
Points
+1
Points
+1
Picture
Picture
Picture
Points
-1
Points
-1
Picture
Picture
Picture
Points
+1
Points
-2
Picture
Picture
Picture
Points
+2
Points
​-1
Picture
Picture
Picture
Points
+1
Points
-1
Picture
Picture
Picture
Points
+1
Picture

Round 2

Points
0
Picture
Picture
Picture
Points
0
Points
-1
Picture
Picture
Picture
Points
+1
Points
0
Picture
Picture
Picture
Points
0
Points
+1
Picture
Picture
Picture
Points
​-1
Points
​+2
Picture
Picture
Picture
Points
-2
Points
+1
Picture
Picture
Picture
Points
-1​
Picture
Picture
Powered by Create your own unique website with customizable templates.